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Familiar Diversions

I'm a librarian who loves anime, manga, and reading a wide variety of genres.

Currently reading

How a Realist Hero Rebuilt the Kingdom, Vol. 1
Dojyomaru, Fuyuyuki, Sean McCann
Progress: 103/374 pages
Darkly Dreaming Dexter
Jeff Lindsay
Progress: 424/470 minutes
Wait Till Helen Comes: A Ghost Story
Mary Downing Hahn
Progress: 184/184 pages
Parental Guidance
Avery Flynn
Progress: 40 %
An Offer From a Gentleman
Julia Quinn
Progress: 102/358 pages
The Twisted Ones
T. Kingfisher
Progress: 385/385 pages
Educated
Tara Westover
Progress: 315/730 minutes
My Next Life as a Villainess: All Routes Lead to Doom!, Vol. 2
Satoru Yamaguchi, Nami Hidaka
Progress: 24/171 pages
Graphic Medicine Manifesto
MK Czerwiec, Kimberly R. Myers, Scott T. Smith, Michael J. Green, Susan Merrill Squier, Ian Williams
Progress: 26/172 pages
Ao Oni: Mutation
Kenji Kuroda, Karin Suzuragi, Alexander Keller-Nelson
Progress: 30/152 pages

Hikaru no Go (manga, vol. 23) story by Yumi Hotta, art by Takeshi Obata, supervised by Yukari Umezawa (5 Dan), translated by Naoko Amemiya

Hikaru no Go: Endgame, Vol. 23 - Yumi Hotta, Takeshi Obata

It's the final volume, and time for the final Hokuto Cup matches.

Akira wins, Yashiro loses, and Hikaru loses (by 1/2 point, ugh). Hikaru finally finishes saying what he was going to say earlier, about why he started playing Go: "I started playing Go so I could link the distant past to the far future!" Yong Ha responds that he isn't alone in that, and another player comments that this isn't just what drives Go, but also life.

(show spoiler)

The volume ends with seven bonus sketches of prominent characters in the series, a short flashback manga called "Fujiwara no Sai vs. Akira Toya" (Sai and Akira's second game? Akira bites back and surprises Sai, even though Sai wins in the end), and a short manga that takes place after the end of the series, "Shoji! Oka!" (Young Lions, two insei characters play matches against Hikaru and Akira and are inspired).

The artwork is beautiful, but I really, really missed Sai. I think Hotta must have too, or Sai wouldn't have kept appearing in dreams, flashback manga, etc.

While this certainly wrapped up the series and gave it a proper ending, I still can't help but feel a bit disappointed. I wanted

Hikaru's desire to face off against Ko Yong Ha to actually result in something. I know his loss wasn't the end of the world, or even necessarily his last time facing off against Ko Yong Ha - the series, particularly the final extra chapter, did a good job of showing that the life of a Go pro goes on and there are always more matches to play. But man, I'm disappointed.

(show spoiler)


I both liked and felt sad about Akira's dad's theory that, if Shusaku came back in the form of Sai, then he came back to face him. And this is certainly the closest any characters have come to guessing, on-page, what really happened to catapult Hikaru into the world of Go.

Well, that's that, I'm finally done with this series. Now I kind of want to rewatch the anime...

 

(Original review posted on A Library Girl's Familiar Diversions.)